Friday, December 16, 2011

Full Guide on How to Prepare for ORCS (By Isaac52)

Alright guys, this will hopefully be the first of many war meetings we have for TCG products/events.
This is about how you should prepare for ORCS, in this article you will be learning about what cards to sell, and when. This is NOT an article about what cards to invest in, so don't read it expecting that, this is for people who already  invested and need some further input on the relevant ones.

Everything in it is just my opinion, feel free to add in your input in the comments below if you disagree, or would like to add something...

Now, to get started, let's talk about Wind-ups.









Wind-up Hunter


Dark


Level 3


Beast-Warrior/Effect


You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.





Wind-up Factory


Continous Spell Card


Once per turn, if an effect of a "Wind-Up" monster is activated: You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.








Despite these cards still rising, and having the ability to rise further the time to move them is upcoming fast. Now, hunters should be held onto well into the actual release of ORCS. Hunter is already a $10-$14 card in japan. Our own hunter should be seeing a similar price, however the deck has more adversities to overcome here in tcg with maxx "c" being everywhere. 





Hold onto them until the first major showing of any deck running hunter, if it tanks sell! If it doesn't, sell! It will either by overhyped or will begin to be ignored. Essentially, if they do well wait a few days for information to circulate and hype is generated. If it doesn't do well, start selling right away for undercut prices of whoever else is selling them. 



/


As for factories, these are actually NOT as good as we anticipated. Competitive-wise, it was still one of the best investments in years when we told you guys to stock up. They were $1 and are now $5-$6. Their hype should be peaking around the time of the sneak, depending on the amount you have you should start moving before, or after. Depending on the speed you feel you could move them for the price you're giving.






Other cards to move:


 This next bit is a rapidshot of cards you may have invested in or just have and don't use, and should considering moving soon.

Effect Veiler:
Now this has already started dropping. It's seeing far less play and has lost it's staple status to Maxx "c", and for good reason. The only reason it might go back up is because it shuts down "Inzektor Dragonfly" better than maxx "c" does since maxx "c" still lets your opponent pop 2 cards on the field, and grab a card to their hand, just not let them loop.


Veiler stops dragonfly from ssing centibeet and popping another, and getting another dragonfly for next turn. That's probably the only situation in current play that veiler would be better in common situations. Almost everywhere else, Maxx "c" costlessly stopping a huge power play is better.


Jurrac Guaiba:
It may not drop, but it has most definitely peaked and unless you're using it, I suggest moving it. They go for about $1.50 minimum, not much but for those of us who got them in bulk when they were 10 cents...




Fiendish chain: 
 Same reasons as veiler, except that this is also just plain the wrong format for this card. They stayed high for a while because of Jeff Jones and his karakuri, but even he said he'd never run more than one ever again.




Dragged down into the grave:
$8 common for a super hyped deck. Which is seeing less, and less play as time goes on. I don't even think it was short-printed (could be wrong) At best, it could be a repeat of the $10 gravekeeper's royal tribute... But that was a dominant deck which was EVERYWHERE and easily tier 1. I don't see this going that high.


SteelSwarm Roach:
  As Xyz are becoming more, and more prevalent... Not to mention this card has never been staple for any deck, except as a good rank 4 Dark to help get BLS out in certain decks. He's already dropped quite a bit since his release, and is only continuing. They go for about $45 right now. Honestly, as a one-of tech in SOME decks I don't feel he will keep that price for long.

Lyla, lightsworn Sorcerer:
Confirmed common in the new "Dragon's Collide" Structure deck. It MIGHT be taken out, but it's unlikely. Move them immediately. They will be dropping like rocks soon.

Common Thunder King Rai-oh:
They've peaked at almost $12 a pop, FOR A COMMON. And with the ra-yellow pack coming out, it will no doubt reduce it's price. (Even if just a little) As that pack has less commons, and it might not be short-printed(allegedly) this time. Vastly increasing the ability to get it, not to mention the packs are much more accessible now.
 

Gallis the Star Beast: 
Currently a $5 Secret but is being reprinted as a common in the Ra-Yellow pack, kind of like Rai-oh, but not as popular. It's price is mainly determined by it's rarity, and the niche use of the Gallis Agents(Which is still fairly popular)... Should be easy enough to move at a minimum of the standard $4.50 or so.



And on the note of LCGX Cards, any cards being reprinted from the Slifer pack into the Ra pack should be dropping a little in price if just for the pack there will be more in circulation. Holos turned into commons are at an especially high risk.

*Credit to PshycicKid for pointing this out*

1 comment:

  1. Ignore the moving of fiendish chain. It was a mistake, sorry. Keep them you guys.

    ReplyDelete